Component 2: 3D Graphics

Development Blog

Below are images of my final asset -“Thunderbird 4”

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Below are some close-ups of my final asset.

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I have used the feedback to improved my model by adding more detail to my design for instance I have added the number 4 to different places of my design to give it a bit more character and to show that its supposed to be “Thunderbirds 4”. I have also tried to make the design a bit better by adding other details like on the big fin.

During the module I feel I have done well to create the model that I have created and I got used to Maya quite quickly so was able to create objects that were a bit trickier to do. However I feel that I have struggled with the UV mapping part of the module and haven’t really got to grips with it.

During the end of making my model I got one of my lecturers to check over my model to make sure it was the best it could be and the discovered that when I mirrored some of the objects in my design they didn’t connect properly so there was a random face down the middle of my model. So because I now knew of this I have tried to correct this so I can improve my design.

I feel like my product has came out really well and looks a lot like the “Thunderbirds 4”  which I was basing it off. However I do feel like I could have improved the textures of the model to give it a slightly better looking design but overall I am happy with how my model came out.

Below are the reference images that I used to create my design.

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